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Research Scientist - World Modeling

Research

About the role

About the Institute of Foundation Models

The Institute of Foundation Models (IFM) at MBZUAI is a research lab dedicated to meaningful foundation model research - building models from scratch, understanding them deeply, and publishing work that shapes the field. You'll work alongside world-class researchers and engineers on problems that directly define the models we ship.

The Role

Join the PAN world model project - our effort to build world models: foundation models that simulate, predict, and interact with the physical world. As a Research Scientist, you'll drive the core research behind PAN - large-scale video generation, interactive and action-conditioned world models, and their applications in robotics and embodied AI - and publish at top venues while turning breakthroughs into working systems.

Responsibilities

What You'll Do

  • Conduct original research on video world models, video diffusion models, and action-conditioned generation - from idea to publication and deployment.
  • Design pre-training and post-training recipes for large-scale diffusion transformers, including scaling-law studies for video pre-training.
  • Advance world action models / video action models and their applications in robotics and embodied agents.
  • Develop rigorous evaluation benchmarks for physical accuracy, controllability, and interactivity.
  • Collaborate with engineering and data teams on large-scale training, data curation, and simulation-based data generation.

What We're Looking For

  • PhD in Machine Learning, Computer Science, Computer Vision, Robotics, or a related field, with first-author publications at top-tier venues (e.g., NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, RSS, CoRL).
  • Research experience with state-of-the-art video generative models and world models (e.g., Cosmos-3, LTX 2.3, Self-Forcing, Lingbot-World, or comparable systems).
  • Deep expertise inat least oneof the following areas:
  • • Full-stack data pipelines- large-scale video data pipelines and/or simulation data collection; annotation and filtering workflows for video / world model training.
  • Model training & infrastructure- training large-scale diffusion transformers on large GPU clusters.
  • Rendering engines & simulation- Unreal Engine and Blueprint-based gym environments, game-engine integration, building interactive simulated environments.
  • World action models & robotics- world action models / video action models, action-conditioned video generation, world-model applications in robotics.
  • Strong systems and engineering expertise in deep learning frameworks such as PyTorch.
  • Highly proficient with modern AI coding agents and web-based coding tools (e.g., Claude Code, Codex, Cursor), and skilled at leveraging them to dramatically accelerate research workflows.
  • Exceptional problem-solving skills and the ability to navigate ambiguity in rapidly evolving research are…
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